- Megan Bingham
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Ready Player One by Ernest Cline
In the not-so-distant future—the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the richest man to have ever lived. The keys are rumored to be hidden inside OASIS, and whoever finds them will inherit Halliday's fortune. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline.
Ready Player One is an upcoming American live-action/animated science fiction action film produced and directed by Steven Spielberg and written by Zak Penn and Ernest Cline, based on Cline's 2011 novel of the same name. The film stars Tye Sheridan, Olivia Cooke, Ben Mendelsohn, T. J. Miller, Simon Pegg, and Mark Rylance. The film is scheduled to be released by Warner Bros. in the United States on March 29, 2018. See the trailer below.
If you like Cline's Ready Player One, check out these titles.
Armada: A Novel by Ernest Cline
It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom—if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the video game he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real.
Death Dream by Ben Bova
Dan Santorini moves his family to Florida for a job with a young company working to create virtual reality games. At first, Dan is delighted to be reunited with his brilliant and eccentric former partner, Jase Lowrey. Yet Dan finds Jase uncomfortably manic, and Jase's playful barbs have a new, cruel sting. After Dan's company provides virtual reality teaching chambers to his daughter's school, his wife begins to observe a sinister effect on their daughter. Dan ignores his unease with his new company-and even his daughter's fainting spells-until two people die in a fighter pilot simulation he developed with Jase in their previous collaboration. Bova's suspenseful plot, which revolves around the use of completely interactive virtual reality for full-scale baseball games, moonwalks, and magical journeys, considers what happens when the methods used to enhance the realism become dangerous and the realism becomes too real.
The Demi-Monde: Winter by Rod Rees
The Demi-Monde, a computer-simulated military training world, begins bleeding into the real world when the U.S. president's daughter becomes trapped inside and enlists the assistance of a reluctant teenager to escape.
The Eye of Minds by James Dashner (Young Adult title)
Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secret's out.
Gamescape: Overworld by Emma Trevayne
When Miguel Anderson enters a global competition to be the first to beat twelve levels on a new prototype of the Chimera virtual reality game, he and his team of four talented players are tested to their limits by someone behind the scenes.
The Leveller by Julia Durango (Young adult title)
Nixy Bauer, a sixteen-year-old self-made video-game bounty hunter, gets in over her head when she attempts to rescue a game developer's son from a virtual trap.
Otherworld by Jason Segel (Young Adult title)
After the newest set of virtual reality gear hits the market, Simon can't wait to test it out. But, when his friend Katherine suddenly disappears after being seen with men from the same gaming company, Simon must decide how far in the game he's willing to go to save her.
Press Start to Play
A groundbreaking anthology of short stories from award-winning writers and game-industry titans who have embarked on a quest to explore what happens when video games and science fiction collide. From text-based adventures to first-person shooters, dungeon crawlers to horror games, these twenty-six stories play with our notion of what video games can be—and what they can become—in smart and singular ways.
Reamde by Neal Stephenson
When his own high-tech start up turns into a Fortune 500 computer gaming group, Richard Forthrast, the black sheep of an Iowa family who has amassed an illegal fortune, finds the line between fantasy and reality becoming blurred when a virtual war for dominance is triggered.
The Utopia Chronicles by Matthew Mather
Robert Baxter once revealed in the intoxicating delights of Atopia—the man-made island where humans lose themselves in a world of boundless virtual realities. Now, Bob has returned to immerse himself in this mind-altering, consciousness-sharing refuge from the eroding Earth. But something is very wrong. Bob feels a tidal wave of doom cresting above the pleasure dome that is Atopia. As alternate universes perish, the salvation of all he loves—and all that exists—rests with Bob alone. To save the future, he must journey to the farthest edge of the past, where existence itself began and Atopia's deepest secrets may lie.